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Archive for the ‘Game Design (Digital and Non-Digital)’ Category

Forest Chess

January 20, 2010 Leave a comment

Forest Chess is a board game with checkers and chess influences, having as its theme the indigenous tribes of the Amazon Forest. I have designed it as an alternative to the classic board games, to be familiar to old players and refreshingly new at the same time.

Download the game rules

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Race Throughout the Nine Worlds – Game Proposal Document

December 13, 2009 Leave a comment

Race Throughout the Nine Worlds was the first game that I designed fully (as fully as something that has never been produced can be, that is it). It is a (Massive) Multiplayer Online Racing Game with some extra surreal elements, like the ability to have a weapon mounted on your vehicle and shoot the other racers, a type of silly fun.  Here I present the game proposal as a sample of that work and upon request I may send pieces of the Design Document for a better evaluation (see the front page for my contact info).

Download links:
Game Proposal

KARD Quickstart Guide

December 9, 2009 Leave a comment

Kard is a simple pen-and-paper RPG system that I developed to play with common playing cards, which are easier to find and often cheaper than customized dices. It is a generic system focused on fast start, fast gameplay and to be easy to adapt to different settings.

In addition to the guide, there are a few (conceptual) graphic design pieces and an empty character sheet for convenience.

Download links:
Quickstart Guide
Empty Character Sheet