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Archive for the ‘Game Design (Digital and Non-Digital)’ Category

Forest Chess

January 20, 2010 Leave a comment

Forest Chess is a board game with checkers and chess influences, having as its theme the indigenous tribes of the Amazon Forest. I have designed it as an alternative to the classic board games, to be familiar to old players and refreshingly new at the same time.

Download the game rules

Race Throughout the Nine Worlds – Game Proposal Document

December 13, 2009 Leave a comment

Race Throughout the Nine Worlds was the first game that I designed fully (as fully as something that has never been produced can be, that is it). It is a (Massive) Multiplayer Online Racing Game with some extra surreal elements, like the ability to have a weapon mounted on your vehicle and shoot the other racers, a type of silly fun.  Here I present the game proposal as a sample of that work and upon request I may send pieces of the Design Document for a better evaluation (see the front page for my contact info).

Download links:
Game Proposal

KARD Quickstart Guide

December 9, 2009 Leave a comment

Kard is a simple pen-and-paper RPG system that I developed to play with common playing cards, which are easier to find and often cheaper than customized dices. It is a generic system focused on fast start, fast gameplay and to be easy to adapt to different settings.

In addition to the guide, there are a few (conceptual) graphic design pieces and an empty character sheet for convenience.

Download links:
Quickstart Guide
Empty Character Sheet