Archive
Posts Tagged ‘Cartoon’
Cut Man
June 29, 2011
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Another of my experiments with cell-shading using 3DS Max’s Ink n’ Paint material. This is a boss from Mega Man (yes, the first, yes, I played the original NES series, yes, I’m becoming old). The last picture has a little post production of mine, like the boss intro screen the old games had (did I mention I’m getting old?).
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Categories: 3D Modeling
Cartoon, Cel-shading, Character, Cut Man, Humanoid
Cartoon Batman
July 15, 2010
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This was quite an experiment. There is a long time since I last modeled a human (or any organic creature) and I never modeled a cartoon character. Since I was already stepping into ‘foreign territory’, I also decided to play with 3D Max cartoon shader/material to see what I could do with that. I am quite satisfied with this relatively low poly (about 2.500 triangles) model.
Categories: 3D Modeling
Batman, Cartoon, Cel-shading, Character, Humanoid